Encounters

Encounters for your TTRPGs. Options and ideas of how to include them in your games.

The Dreamscape, part 3 – Journeys, Environs and hazards

Introduction Welcome to our third foray into the Dreamscape. The last part covered adventuring on the plane and making it a flavourful experience. This part covers travel and the environment. There was some thinking about and nailing down ideas about travel mechanics and how random encounters work or are generated. That stuff will feature in …

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Myths, Mysteries and Strange Sights: Wilderness Encounter table

This is a list of strange events you can use to add mystery, superstition and a sense of magic to your journeys. Some of the table entries take inspiration from folk tales, omens and local superstitions. Adding minor strange events can add to the feeling of magic in the world without necessarily needing a larger …

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Strange and Wonderful Plant Generator Thingy

Let’s talk about weird and wonderful plant life. Sometimes we need an unusual plant for the PCs to encounter. Perhaps we don’t want another combat encounter in the wilderness. Maybe normal plants are just boring and we want a magical fantasy twist to the scenery. Maybe we just like rolling on tables and plants don’t …

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